﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using QxFramework.Utilities;

public class TestModuleBase : LogicModuleBase, ITestModuleBase
{
    public override void Awake()
    {
        base.Awake();
        Debug.Log("awake");
    }
    public override void Init()
    {
        base.Init();
        //Debug.Log("test success");
    }
}
